Spatial Audio scanning: I made this an opt-in feature as it requires sending data to my server. Media Library access: this is a hard requirement as the app can’t do anything at all if it doesn’t have permission to access your library 1. With v2.0, I wanted to make the process much smoother as there are a few extra things I wanted to ask permission for: The only good part was the notifications prompt which correctly details why the permission is needed and presents a “you really should allow this” alert if you chose not to enable it. The design is obviously horrible, there’s no softening you up for the media library access prompt (which happens when you press “Get Started”), and the scanning process didn’t really need to be here. Yup, that salmon background has really stood the test of time □ The next issue will be on the 15th March. I’m going to take a short break and skip the next scheduled issue as, completely by chance, I’m away on holiday. It’s currently on a 25% discount for the next week (so $2.99 or thereabouts) and is a free update if you’ve already purchased it, even if that was 7 years ago when the app first launched. Speaking of reviews, it would be a huge help to me if you were able to leave a review on the App Store or recommend the app to anybody you know who may find it of interest. The fix was quick and luckily Apple were able to approve v2.0.1 within a few hours so hopefully no lasting damage done. It turns out it was a threading issue the code that runs when you have songs missing from my database was not returning back in the same thread so there was a random chance the app would just stop execution at that point. The scanning engine would pause half way through the Spatial Audio matching process meaning the app would need to be force quit (which did not necessarily stop the issue from happening again on the next launch) not a great look, especially as the reports came in just as I’d finished sending out emails to potential reviewers. Unfortunately the launch was marred slightly by a rare issue that was affecting a handful of users. The TestFlight version will remain working until Monday 20th February at which point you’ll need to migrate to the App Store version (there are a number of changes since the last beta build which I’ll dive into shortly). I’d like to thank all of you that took part in the TestFlight beta and provided feedback, especially Steve Martin who was a huge help in fixing a number of issues. The big news this week is that Music Library Tracker v2.0 has finally launched on the App Store complete with support for Spatial Audio scanning and notifications.
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